#ifndef LADDERTILE_H_INCLUDED
#define LADDERTILE_H_INCLUDED
#include <iostream>
#include <SFML/Graphics.hpp>
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#include "Tile.h"

class LadderTile : public Tile
{
public:
    LadderTile();
    virtual void init(const sf::Vector2f position, ImgMgr *imageManager, Level *level);
    virtual bool block() const;

private:


};



#endif // LADDERTILE_H_INCLUDED
